Game Plan: During the first match, try to learn as much about your opponent as you can in order to understand how you can learn his play style. In this first match, play VERY disciplined to learn opponent's habits, patterns, and strengths and weaknesses. After being able to understand the opponent's play style, learn how to counter it, and possibly set up for baiting later in the set.
Ryu improvements:
- Start using: c.mk hadou, sadc, c.mk hurricane/c.hk during footsies to maximize damage and grab momentum from footsie range
- Use more empty jump, crouch short combo's after un'techable knockdown's.
- Make it a goal to try to hit f+hp every match. Figure out how to succesfully hit this attack to execute hard hitting combo's
- Start using "FA, absorb hit, dash in" more often against pokes or attacks with larger recovery in order to possibly get a free combo. For example: Rufus c.hp, Akuma c.hk, Bison s.hk, etc.
- Start jumping over fireballs on REACTION instead of guessing.
- Start using "walk forward, hp shoryuken" as an anti air when not in distance to normally hit the SRK. Air was doing this to me like crazy...it basically took away jumps in which I thought normally to be safe.
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